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Hugo Camacho
Hugo Camacho
Architect, 3D character & environment artist
Mérida, Mexico

Summary

I am an Architect specialized in design, 3d modeling and photo realistic rendering of various types of projects such as residences, office buildings, hotels, real estate developments, parks, etc.

I have 13 years of experience working as an architect and back in 2013 I founded my own office, focused on architectural design and visualization called: Áurea render studio.

In recent years I've been improving my skills in modeling of organic and hard surface modeling so i can one day work in a developer video game company. I am particularly interested in character and environment design.

Skills

Environment Design3D Modeling3D VisualizationCharacter ModelingEnvironment ModelingProp ModelingCharacter DesignArchitectural VisualizationProp DesignArchitectural Design

Software proficiency

3ds Max
3ds Max
AutoCAD
AutoCAD
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
V-Ray
V-Ray
Corona Renderer
Corona Renderer

Productions

    • Video Game
      The Lord of the Rings Conquest Reimagined
    • Year
      2023
    • Role
      prop artist
    • Company
      Team White Council

Experience

  • CEO at Áurea Render Studio
    Mérida, Mexico
    January 2013 - Present

    3d modeling and photo realistic rendering of various types of projects such as residences, office buildings, hotels, real estate developments, parks, etc.

    Modeling of characters, environments and props taking care of the number of polygons for their correct implementation in the video game workflow.

    Creation of textures and PBR materials.

  • Senior Architectural Designer at OS Arquitectos
    Mérida, Mexico
    September 2016 - Present

    Coordinate the work processes of projects assigned to my work team.

    Design of the projects based on clients requirements.

    In addition, I make all the architectural plans, installation plans and technical plans.

    I also make the corresponding high quiality renderings so that the client has a full understanding of their project.

  • Architectural Vizualization Specialist. 3d Artist at Perspektive
    Mérida, Mexico
    April 2013 - December 2014

    I was in charge of the 3d visualization of the projects. I used software like 3ds max, vray and photoshop.

  • Draughtsman designer at OS Arquitectos
    Mérida, Mexico
    January 2011 - April 2013

    Drafting architectural plans, installation plans and technical plans. I also made the corresponding 3d models and still images of all architectural projects designed at the firm.